Featured Posts
Israeli Indie #2 - Prickle
Four Israeli developers—Ori Brusilovsky, Shaked Lotan, Sahar Zehavi, and Ido Adler—participated in a Game Jam and created Prickle, a grid-based puzzle game. What began as a 72-hour game jam project would later be sold to be published online, expanded into a full game and eventually earn the title of Best Godot Puzzle Game of 2024. We met with Shaked, Ori and Sahar to talk about their incredible journey
Israeli Indie #3 - Wheelborn
How does an Israeli animator with no coding background create a fully realized indie game? Alex Klexber went from making YouTube videos and stop-motion films to developing Wheelborn, an open-world game about car-like creatures. In this interview, he shares his journey, the mistakes he did and lessons he learned.
Archive
Israeli Indie #3 - Wheelborn
How does an Israeli animator with no coding background create a fully realized indie game? Alex Klexber went from making YouTube videos and stop-motion films to developing Wheelborn, an open-world game about car-like creatures. In this interview, he shares his journey, the mistakes he did and lessons he learned.
Israeli Indie #2 - Prickle
Four Israeli developers—Ori Brusilovsky, Shaked Lotan, Sahar Zehavi, and Ido Adler—participated in a Game Jam and created Prickle, a grid-based puzzle game. What began as a 72-hour game jam project would later be sold to be published online, expanded into a full game and eventually earn the title of Best Godot Puzzle Game of 2024. We met with Shaked, Ori and Sahar to talk about their incredible journey